﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000173 RID: 371
	public enum MATHMANIPULATORPROPERTY
	{
		// Token: 0x04000911 RID: 2321
		Size,
		// Token: 0x04000912 RID: 2322
		Rotation,
		// Token: 0x04000913 RID: 2323
		Velocity,
		// Token: 0x04000914 RID: 2324
		Position
	}
}
